One year later, I got the opportunity to leave my daily job and took the plunge to work full-time on it and try to live from my passion. In 2017, after I received my first VR headset, I was instantly hooked to VR and started to work on a 'little' sword/magic combat game from time to time as a hobby. The particularity with my background is that I never worked in the games industry before, but I have been passionate about gaming since my childhood and never stopped to mod the games that I liked on my free time. I am the developer of Blade & Sorcery, a physics-based medieval fantasy VR combat game which was released in Early Access end 2018. To start out can you tell our readers a little about yourself? Thanks for taking the time out of your busy schedule to talk to us, KospY.
The brains behind the massively popular VR game, Blade & Sorcery, who began his journey into game development as a modder tinkering with his favourite games. In this feature, we're chatting with KospY.